
Haha, this character was actually inspired by a humor book, believe it or not. I got the inspiration during one of my shifts when I was working at Chapters. I was putting some books away and came across this one book called "Evil Nuns". It consisted of photography of nuns coincidentally captured at moments that made them look especially evil. That was when I knew I had to do some kind of posessed nun as the second character to my demo reel.
I had a talk with Jason, the guy who was going to pass me for my portfolio class and he suggested writing up a biography for eachof my characters so they would seem that much more real to me. Somewhere along the line, the evil nun turned into a zombie nun and I was more than fine with that, having been a long time Resident Evil fan.
Like the skater, the nun has also been through two iterations - the first one being an unsuccesful model based on everyone's favourite reference model, Anita. There was something about the proportions that weren't reading right, same deal with the meshflow, so I also decided to start this one again from scratch, this time however, starting off with my own drawings as what I wanted her to look like, not what Anita deemed she should look like. Plus, Anita was a good looking model, useless from the scary, ugly zombie creature I wanted to create.
One surprising thing while making this character though - the base textures were done in 1 night. I spent a few hours after the fact tweaking her, but they were pretty much done in that one sitting. A noteworthy moment, after slapping the textures together for the face, I wanted to see what they ended up looking like on the model. So I zoomed up onto the face in Maya, applied the texture and BOOM this huge zombie face appears right in front of me, actually made me jump, lol. Not saying the texture was that great or anything, it was just a little scary, haha.
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